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Mitch Canter

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Gamification

Explorers & Gamification: “To Boldly Go Where No Man Has Gone Before!”

CMDR Mitchcraft

Reading time: 2 minutes

Explorers are, by far, the hardest group to please. They thrill in the hunt of the unknown and new, and love to face difficult challenges. On the one hand, an explorer doesn’t need a clear goal to engage with a ‘construct’ – they’re quite happy jumping in with both feet and seeing what the world has to offer. On the other hand, anything less than mind-blowing, jaw dropping discovery is ‘meh’ to an explorer, after a time at least.

Explorers are navigators and detectives – solving the hardest problems and climbing the highest mountains. They revel in the new and exciting, but the familiar and mundane will quickly wear on them. Explorers will, however, delight in changes, especially if it brings new problems to solve or things to do!

Things that Appeal to Explorers

  • Discovery: The idea of ‘new’ excites explorers. They will do whatever they can to discover any new tasks, goals, or knowledge in your construct. This is great for campaigns or constructs that iterate often, but stagnate or stale ones will cause them to tune out and look elsewhere.
  • Problem Solving: Explorers are on the far right of the bell curve when it comes to solving problems. A proper explorer can crack a puzzle in their sleep, but you have to balance that with non-explorers too (some of which are turned away by difficult challenges). If you can discriminate the groups – offering different paths or problems for different skill levels – you may be able to hit that holy grail of making everyone happy.
  • Easter Eggs: Nothing makes an explorer happier than finding that ‘special nugget’ as they are moving along. Whether it’s a hidden code to be deciphered or a mystery that unravels over time, you can bet that the explorers will be at the forefront of cracking the clues.

Part of a Series on Gamification:

  • Gamification: How to Level Up Your Marketing Campaign
  • Bartle’s Taxonomy: Understanding The “Players” In Gamification
  • Achievers & Gamification: “I Wanna Be The Very Best”
  • Socialites & Gamification: “Better, Together”
  • Explorers & Gamification: “To Boldly Go Where No Man Has Gone Before!”
  • Killers & Gamification: “Win… At Any Cost”
  • 50 Days to a Better WordPress Blog-Day 2: Caching

    50 Days to a Better WordPress Blog-Day 2: Caching

    Reading time: 2 minutes

    I want to cover a lot of different topics during this series, and one that seems to be drilled into people’s heads is the idea that they should be doing things to “make their page load faster”. There are a few good solutions, but the one I recommend the most is to find a good…

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  • Twitch Conditional – A WordPress Plugin for Twitch Streamers

    Twitch Conditional – A WordPress Plugin for Twitch Streamers

    Reading time: 2 minutes

    I love Twitch. I actually spend my work day with one browser dedicated to Twitch, and subscribe to MrHappy’s daily Stream. So when rumors surfaced a few years ago their API, of course I wanted a way to interface with that API. In doing research, I realized that a lot of streamers don’t have real…

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